Koo MediaPublishing
Olivia Marie James
Wren and the Codebreaker's Notebook front cover
Available now·For children

Wren and the Codebreaker's Notebook

A Solve-It-Yourself Codebreaking Mystery for Ages 9–12
by Olivia Marie James

A summer. A stranger's notebook. A code somebody wants kept secret. Wren has to think like a codebreaker to solve it — and so does the reader. Every cipher lands on the page for you to crack, with a no-fail safety net so no young agent ever gets stuck. Clearance awaits, Agent.

Published
2025-06-09
Format
Paperback / Kindle
Pages
113
ISBN-13
979-8180601520
ASIN
B0H4K1RXVZ
Age range
Ages 9-12
Price
9.99
About the book

Inside the pages

Sent to spend the season at her grandfather's lighthouse, Wren expects fog, gulls, and nothing to do — until a loose floorboard gives up a battered notebook full of ciphers, a glowing lantern key, and an invitation into the Bureau.

To follow the trail, Wren has to learn the agents' craft — shifting alphabets, hidden first letters, dots and dashes carried on the wind. Every code she cracks opens the next door.

Ten real ciphers, taught not faked.

Ten ciphers, woven into one story — not puzzles bolted to the back of the book, but the very locks that move the mystery forward. Each one appears in the story and is fully explained, with a worked example a young reader can actually do.

Caesar Shift

Slide the whole alphabet three letters along and read what's left.

A1Z26

Every letter becomes its number. A is 1, Z is 26.

Atbash

Flip the alphabet end to end — A trades places with Z.

Morse Code

Dots, dashes, and a lantern blinking across the dark water.

Acrostic

The message hides in the first letter of each line.

Mirror Writing

Backwards on the page, perfectly clear in a windowpane.

Rail Fence

Zig-zag the letters down two rails, then read straight across.

Keyboard Shift

Hop one key to the right on a typewriter's rows.

Keyword Cipher

A secret word leads the alphabet; the rest falls in behind it.

Substitution

Invent a whole secret alphabet and swap letter for letter.

Crack the code. Unlock the chapter.

Each cipher isn't a side activity — it's the next door. Crack one and the story moves forward. Don't, and you sit at the page until you do.

A story to read and a puzzle to solve — bound together.

Illustrated chapters

A full coastal mystery, carried by warm hand-painted scene art in every case.

Real ciphers in play

Each lock in the plot is an actual code the reader learns and breaks to move on.

Decoder pages & gates

Bonus activities, two challenge "gates," and a complete answer key in the back.

For parents, teachers & grandparents

The screen-free puzzle kids actually enjoy.

Real thinking, disguised as a mystery

Pattern-spotting, logic, and codebreaking — the foundations of math and computer science, with none of the worksheet.

Pencil-and-paper, no devices

Everything decodes by hand. A book that earns quiet, focused time instead of a screen.

Read together or solo

Strong enough to read straight through, rich enough to slow down and solve side by side.

The Lantern & Key Bureau

Book One of the casebook.

The Bureau keeps its files open. New coast, new codes, new cases — the lantern stays lit for the next recruit. Follow the series →

Writing for curious kids, ages 9–12

Olivia Marie James

Olivia Marie James writes warm, clever adventures that treat young readers as the sharp, capable thinkers they are — stories that leave a child with something real in hand.